Biim Games's Forum Posts

  • Tom is it normal that bundles can't be edited?

    I don't have any option to add or remove on item, neither to edit the discount.

    Do I have to delete the bundle and start over every time there is an adjustment, or perhaps there is a minimum time that has to be past before a bundle can be edited?

    Thank you.

  • I see, but it should be $54.26 and not $54.28, still under 20% anyway.

    Not a big deal because they are just small numbers :-)

    Thanks

  • It works now, thank you.

    The only issue I have noticed is that the discount isn't matching, not sure if some weird rounding are happening.

    The total bundle before discount is $67.82

    The discount is 20% and that is $13.564 (that I assume becomes $13.56)

    Therefore the discounted price should be $54.26

    Now, not only the discounted price is shown as $54.28 but also the discount label shows -19%. That's even more weird, because a 19% discount should be $54.93

    I tried to apply the discount individually for each item, but the result is wrong even with those rounding.

  • Nothing, I tried again to create the bundle from scratch, but still same result.

    I got also an error while I was creating the bundle, like if the website crashed (something like 'ooops... that's infortunate, not your fault' (sorry, I didn't noted down. Then refreshing the page it went back but was trying to add by itself an asset (the last one Spooky Background) that I didn't want to add.

    In the end I managed to add all the required asset with proper discount and still get the same error while publishing.

    This is the history of my attempt:

    1)

    construct.net/en/game-assets/seller-account/my-bundles/8-bit-pixel-art-game-41

    My first attempt originally created before the change with unlimted license, I re-added the assets after the changing.

    I renamed adding "_OLD" in the title and then proceeded to create 2)

    2)

    construct.net/en/game-assets/seller-account/my-bundles/8-bit-pixel-art-game-46

    This is the one that I recreated before posting the bug and gave me the issue. It's the same you have tried to edit.

    Just a few minutes ago I added "_OLD 2" to the title after reading your post and seeing that the result was still the same. Then I have created 3)

    3)

    construct.net/en/game-assets/seller-account/my-bundles/8-bit-pixel-art-game-49

    Once again, I have created everything from scratch, but got the same error.

  • Thank you Tom.

    Items are all there, but unfortunately I get the same error message.

  • I set up properly the discount of my and 3rd party assets but I keep getting the same error (even starting the bundle from scratch) every time I try to publish it.

    "Total bundle discount must be at least 10%, currently your bundle total discount is only 0%. "

    It might have due to the recent changing of single licenses?

    In the page before the bundle list there is this message:

    "Bundle Items

    Your bundle must include at least one of your own items. Bundled items are sold with with single licenses only. Items can be discounted 0% to 100%, but the final bundle must have at least 1 discounted item in it."

    Does it means that we can't sell unlimited licenses at this stage?

    Thank you

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  • Bundles have much less character for the title compared to assets and they miss short description too.

    Since usually bundles include much more things than an asset, is it possible to have the short description too? Even better if an increase of characters on titles as well.

    For example, I am bundling with Joel Burford and we were trying to call the bundle '8-bit Game Development Pack (Template + Pixel Art + Chiptune Audio)' because the bundle has lots of different things.

    However the text is too long and we have changed in '8-bit Pixel Art Game Development Pack', but it doesn't give deep information about what there is in exactly.

    So have a bit of extra space would be great to help to describe and convince visitors to click the bundle and discover more.

    Thank you

  • Great, thank you very much for the update! :-)

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  • Aside for project including the NW.js, I guess that exported HTML5 projects via Construct 2 should work too. Is it correct?

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