BigMistake's Forum Posts

  • Well, that will give me time to hammer out the details so I can wait :)

  • Since I neglected to do this when I registered:

    Hello! I'm Morgan, currently studying International Game & Architecture Design in The Netherlands. I'll be quitting at the end of this academic year, and I've found Construct to be a great tool to prototype design ideas I've had for a while now. I'll probably get my hands on a license just as soon as I'm not broke anymore :)

  • I will dedicate my first multiplayer game to you if you pull that off!

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  • Yup, I'll do that. Thanks for the quick reply :)

  • Link to .capx file (required!):

    dl.dropbox.com/u/55147236/WIP/The%20Colony%20Bug/TheColony.capx

    Steps to reproduce:

    1. Scroll mousewheel up twice

    2. Left mouse click

    Observed result:

    Get one error message in Chrome:

    avascript error!

    Uncaught TypeError: "Can't add property angle, object is not

    extensible

    http://localhost:5000/Sprite_plugin.js, line 1165(col

    undefined)

    This is either a bug in Construct 2 or a problem in a third party

    plugin or behaviour, please report it to the developer!

    And then Rat spawns as intended.

    In Internet Explorer 9:

    avascript error!

    Object doesn't support property or methed 'set_bbox_changed'

    http://localhost:50000/Sprite.plugin.js, line 1166 (col undefined)

    This is either a bug in Construct 2 or a problem in a third party plugin or

    behaviour - please report it to the developer!

    Expected result:

    Rat spawns.

    Browsers affected:

    Chrome: yes (get popup with the error message)

    Firefox: yes (get no popup, crashes)

    Internet Explorer: yes (get popup with second error message)

    Operating system & service pack:

    Windows 7 - Service Pack 1

    Construct 2 version:

    Release 114 (64-bit) Free License

  • I'm working on my first ever C2 game and I thought it be nice to have people give me some feedback so I don't get into any bad habits (if that's possible). Anyway, it'll some day be a Harvest Moon / Minecraft combination. At the moment I just have sample graphics and a single placeable object but I'd love feedback.

    AWSD / Arrow keys for movement

    Mouse Up/Down for selecting toolbar (1 is placement for the wall, 2 is for removing them)

    Hold E on a tile to "mine" it for Components

    Click while having 1 selected to spawn, 2 to remove

    I'll probably add one more object for spawning and an enemy before I get to the 100 events limit. Then it's decision time for me :P

    EDIT: removed Debug addons and uploaded index.html

    EDIT 2: I somehow forgot to mention that you need 20 Molecules to actually place a wall.

    dl.dropbox.com/u/55147236/WIP/TheColonyNODEBUG.capx

    dl.dropbox.com/u/55147236/WIP/The%20Colony/index.html

  • Is this still a thing? I'd love to do some work like this.