bbjGames's Forum Posts

  • So I bought the personal license and I downloaded it and everything else but when I open construct and try to open something that you don't get with the free version it still tells me it's not available with the free version. Do I have to remove the free version of construct first? If so will I lose all of the games I've made so far

  • Ok it worked! thank you!

  • So it's pretty simple, I want to set a variable to a slidebar value but for some reason while I can change the slidebar the variable won't change. I can't understand why, I have

    Every 0.5 seconds set Variable to slidebar.value

  • Ok thank you

  • What do you mean? How do I give a sprite to containers? (I have a block with a container that contains a text object, I also want to put that text in a different sprite's container. Just rewording it cause I'm not sure how well I worded it originally)

  • So I have a text and I realized once I put it in the container for one sprite it's not given as an option for other sprites containers. Is it supposed to be like that or did I do something wrong?

  • Ohhhhh ok. Thank you I guess I got confused on how to use it since the first time I used it was in a game where I had AI flying around attacking the player

  • Ok thanks! but why the multiply the Array.CurX and Array.CurY by 16?

  • So first of all I've noticed that I have to have a delay ( find a path every 0.7 seconds works best) otherwise it won't work at all like it just gets stuck and won't move but anyway why is it that my sprite will jump forward a little bit then stop. There are no obstacles on the screen it's a simple find a path to the square and then follow the path but it won't move

  • Yeah there is in this situation. The array is 36 by 36 (2D) and it fits the the whole screen. What I want is say one block of the array has a value of one, how can I make something spawn in that position

  • So I have an array, is there anyway to move a sprite from one block to another? Or to spawn an object on a block of the array that has a value of 1?

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  • so maybe this isn't the place I doubt it's a bug it's probably just me being stupid. The boxes with antenna should move 300 pixels left or right then stop. Most of them work but the weird thing is sometime they don't. They twitch like they're about to move for a single frame then switch back to moving forward. Any help would be appreciated dropbox.com

    /s/zy77tb5ixss56sz/Skydiver.capx?dl=0

  • Hmmm I'll try rearranging the order that they're destroyed and see if that works

  • Well I'm using a progress bar for it and I tried

    Sprite.health is less than or equal to 0: Sprite destroy

    : Health bar destroy

    but that destroys all the health bars

    I also tried setting the health of the bar to the health of the sprite and destroy the bar when it's health is zero but that doesn't work either

  • so if I have two sprites with a health variable and a healthbar and one of them dies how can I make the healthbar of the one that died disappear without also deleting the healthbar of the sprite that's still alive?