bbjGames's Forum Posts

  • Well I have

    CO2 on collision with tree: CO2 destroy

    CO2 spawn Oxygen

  • So I'm making a simulation and in it when CO2 hits a tree it becomes O2 and when O2 hits a rotting log it becomes CO2. Right now I have it set so that on a collision that gas is destroyed and a new one is spawned but the problem is that it 2 trees or logs are close together extra gas is formed. Is there anyway to only allow one instance to be made?

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  • Thank you That worked perfectly

  • So from what I can tell you use CSS for everything button related but how do you change the size of it? I can change the font size but I can't figure out how to change the actual size of the check box or a slider. Any help would be appreciated (even just an example).

  • I'm using the pick highest option for sprites but now I have the issue of if two players tie with a highscore

  • Ok I found out how

  • I know but the score can vary is the issue. Like If I say greater than 10 and 5 of the players get a score higher than 10 then 5 players would get a prize instead of 2 or if no players get a score higher than 10 nobody gets a prize. I want the top 3 players to get a prize each time.

  • more specifically if there are 10 players and I want the 3 with the top highest score to get a bonus/prize. How could I pick those 3 or at least sort the player objects by which have the highest score?

  • So I managed to turn the html file for my game into an apk for android but when I try to upload it the site says I have to zip align it. Does anybody know how I can do that?

  • For some reason when I try to run a capx file I get this message

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    cannot find animation frame either in last_path or project location

    Condition: FileExists(GetProjectPath().c_str())

    File: Projects\AnimationFrame.cpp

    Line: 239

    Function: class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > __cdecl AnimationFrame::GetActivePath(void) const

    Build: release 209 (64-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 3)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

  • I made an app and am using the google play store. It's asking for an apk so I looked around and found all the tutorials and things are using Intel XDK which I downloaded but the .exe won't run so the program isn't working. Are there any other ways to do this?

  • Ok thank you

  • Is it ok to replace the construct 2 logos (16, 32, 116 etc) in your game files with something else before creating an app or do you have to leave them in there?

  • No there wasn't

  • Yeah I'm gonna do that but just figured I'd mention it in case it wasn't fixed