Basseman's Forum Posts

  • Wow, this looks really promising and the performance based on their demos was great !!

    I'm confident that Tom & Ashley looks into this as we speak !!

    Love this Software & Community !!

    Cheers !!

  • I Will try to do it with your example later, now i have to take care of My 2-months old daughter.

    Cheer !!

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  • I can't give you a link, it's included in the examples folder named: Platform 7 (parallax)

    Cheers !!

  • Don't know if this feature has been requested but here i now officially do it <img src="smileys/smiley17.gif" border="0" align="middle" />

    Would be awesome to be able to destroy any joint in runtime.

    Cheers !!

  • Hmm, could you explain a little bit more of what it is your trying to accomplish ?

    Cheers !!

  • The way i did it, was to kill (destroy) one of the holders of the joint and create new object (system) the same object or sprite as the one just killed at the exact same position and angle.

    This works great with like a pendulum effect. There i kill the static image by clicking at it and create a new one at the exact same position. This make it seem like if i click the object (sprite) i destroy the joint.

    Cheers !!

  • 1) Hmm, you don't want any buttons to work at all or just any other buttons to work when you press down ?

    I'll guess it's the latter one.. Make an boolean and set it to false. And add another condition to the other arrows (Not down) If boolean = false

    And then in the down arrow pressed set boolean to true. In that way as soon as you press down the other ones don't work..

    Hope you get it..

    2) There's an example of this in the included examples of C2, parallax.. It's basically putting background on another layer..

    Cheers !!

  • Thank you for your answer. Will try this tonight.

    Cheers !!

  • Hi, i have the problem that it seems i can't have to rules with touch arrow left.. It ignores the first arrow left rule and goes directly to the last one..

    Any suggestions ??

    <img src="http://i43.tinypic.com/2s8445v.jpg" border="0" />

  • My post was in no way focused on anything negative. I think it's fantastic how a 2 man company can acheive such a fantastic product in no time at all. And the updates comes so often so i have to pinch myself to see that i'm not dreaming.

    I think the problem for me and many others btw is that we don't have knowledge on how to set up a website for webapps with paymentoptions.

    Keep up the good work

    Cheers !!

  • I just LOVE your software and your regular updates (i'm also a owner of GS pro account and certainly NOT used to this).

    If you guys managed to build and iOS exporter i know many many with me would switch from Gs to Scirra.

    Keep up the good work !!

    <img src="smileys/smiley32.gif" border="0" align="middle" />

    Cheers !!

  • Hi, i've added a local instance variable (boolean) called it selected and set it to false by default.

    In the event sheet i've made it so if clicked set selected to true

    &

    if NOT clicked set to false

    the problem is when i want to have a condition in the event sheet:

    If Selected is true then....

    I can't find the instance variable anywhere.

    There's only compare instance variable (and it's not there in the dropdown menu)

    and

    is boolean instance variable set..

    How to do this the right way ?

    Thankful for answers !!

    Cheers !!

  • Thank you for your reply.. I will try it your way.

    And about the topic.. Darn..

    I edited the post but forgot to edit the topic...

    Cheers !!!

  • Hi, i'm playing around with this wonderful piece of software and i LOVE it.

    One question !!!

    Is there an easier way to make a drag and drop than the way i have done:

    Made a global numeric variable and set it to 0.

    Set sprite position to mousex and mousey if global var is 1

    If sprite clicked set global var to 1

    if mouse up set global var to 0

    Cheers !!

  • Thank you, Will dive into it Immediately :)