Hi, I'm anxious to find someone to help me try and finish this tech demo I have planned. It's pretty much a -perfect- replica of the Space Harrier 3D floor: You can move the camera in any direction and the floor and background react accordingly just like in the game. It's quite a convincing 3D effect, and I want to finish it. It can also maintain high framerates because of how it's implemented.
<img src="http://i.imgur.com/PQvtZZW.png" border="0" />
The problem is, I've reached what I think is possibly the most difficult part of it all, and that is the objects that scale themselves based on distance. I really just can't figure this out, I tried looking at a pseudo 3D tutorial and the capx was amazing, but for the life of me I just can't figure out how it was done.
So I really would appreciate an advanced construct 2 guy to figure it out to email me, and I'll send you the capx. I don't want to make it public because I don't want people stealing my work, as this floor took me days to figure out. Thanks!