Bartosh's Forum Posts

  • suck... oh well

    just wondering . are there plans for split screen, and multiple behavior control keys. before the version 1.0 release?

  • The Keyboard apparently won�t register more than 3 inputs at a time; it makes my makeshift 2player game next to impossible to play. Is there any way I can work around this?

  • wow...

  • yeah i was messing with having another object act as a marker, but it ended up kinda buggy, the variable idea will probably work much better.

  • I bet there�s a better way of doing this... but it works.

    click to shoot.

    don't move the mouse after shooting otherwise it tweaks out.

    i could have spent a lot more time and figured out how to make actual cannon physics.. but this was all I needed.

  • ability to save canvases is more of a feature request i suppose...

  • you should cross it with castlevania S.o.N.

    some sort of level up thing.

  • ill try, ill also upload my current one.

  • Is the save/load function still in an early stage of development?

    I noticed it doesn�t save changes to canvas's,

    whenever I used in a small game with few objects they would always be facing odd angles and be random size's

    and now after working on a game for a while, it just flat out locks up the game.

    I tried back tracking threw my old .cap files but it just seems messed up in various odd ways.

    Hell I downloaded Toxic Milk Interactive.�s Airblast. And it crashed half the time when loading the various levels.

  • looks damn good, im kinda on the same page as dead eye, never really been a fan of fan games, unless you do something original with them, is it just a metroid remake or...

  • The menu is done very well. I love the lettering; I take it the sound/music controls are not suppose to work for now, either that or my sound won�t work.

    Bug ( I guess)- whenever you exit the game and restart, it automatically sets the language to Spanish.

    As far as the game play go's it all seems to work very well. Gliding all of that. Very spiffy. I�m looking forward to playing a more complete version.

    But you seamed upset that people didn�t have anything to say. Well. Its because there isn�t much left to say. I don�t even know what the games going to be about. What you got finished looks good, but aside from having your engine, everything else is a place holder.

  • I like the background, menu is cool. but really it seams like its a very basic start to the game,no enemy's(assuming there are any) and there inst really a point, its kinda hard to critique.

    the animations are simple but thats fine, i like how it looks.

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  • sign

  • I'm kinda confused as to why you would need anybody to do art or music or...well anything besides programing. I thought that was one of the good parts about blatantly riping off someone else's game, all the music, sound effects, animation ext. are already done.

    as far as making you own bosses, just steal them like you do with every thing else and just add some stuff

    <img src="http://img136.imageshack.us/img136/2192/llolpd2.png">

    its DILDO MAN....Bu dum bump.. bu dum bump.. bu da da da da DA

    See its easy.

  • amazing