balloonfight's Forum Posts

  • 8 posts
  • thanks

    k by key imput do you mean "controls under properties"? if so, from there im not getting how to mirror his walking.

    and where do i find Vector X?

    here's my .cap

  • thanks for everything mates

    i know its a balloon fight-platformer, i'm asking just about the walking for this post, Im not going anti-gravity yet.

    here is the info exchange of my dilemma so far, http://www.scirra.com/phpBB3/viewtopic.php?f=3&t=4440

  • thnx, Is there really a way to upload .cap to the forum?

    my character has the "platform behaviour". and is tagged "walking" when I did + the event sheet as condition "is walking" it didnt work.

    however when I only did the event sheet. It was good- the character did the running animation as he ran. however it didnt stop when he stood. my animation is 1 obeject with 3 frames

    frame 1-standing

    frame2-running

    frame 2-running

    is this right?

    also the checked auto-mirror and he's not running the other way; and i did do mirrored sprites in the animator box in the (left)/(right)

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  • hi, i got my character going from left to right and back across the stage, my trouble is that he is a single frame when i move wheras he does the running animation when he is still.

  • got it! helpful

  • thanks raccoon,

    i looked at the bars on the bottom right and all that was there was "animator" and "layers" no "project" or "resources" how do i bring those up?

  • thanks again!

    so now I have "mouse and keyboard" in the objects box and

    there's the headings

    -common

    -attributes

    -families

    and containers - what inside these areas should I be most concerned with?

    I'm understanding the attributes. Should I put my sprite (which i already made up all the sprites for running) that in the container?

    K iv'e gone to the event sheet editor I get conditions its just when I go to expressions i looks really jumbled up. what parts are most important there. so i could go "walk left is left arrow key"

  • hi, i've been through the platform school and i think i may be missing a step.

    I have put my sprites together under the animation tagged walking. hav'n trouble with how and where to import the keyboard controls.

    if this is answered in another topic. plz could you redirect me. I am really trying to shake off my noobyness so i can be as helpful as y'all are so thanx!

  • 8 posts