balistrerinick's Forum Posts

  • New line fix ???

    By the way, works on a MAC when I export to an executable app.

    Does not create newlines within Chrome or Windows executable APPs...

  • Any news on the NEWLINE bug fix???

  • New Post:

    I was wrong, the demo "FileSaveDemo.capx" does not insert

    the NEWLINE either..

    Any ideas???

  • Hello,

    I have exported a very simple game using the Web Nodekit and

    the Windows EXE works perfect.

    However, the MAC export seems to fail to load some of my SPRITEs

    randomly.

    For example, I run the game, and some sprites don't load.

    I run the game again, and different sprites won't load.

    The sprites that failed start to load, and other fail to load???

    Any ideas???

  • I'm having trouble getting the "Newline" to work.

    I downloaded the demo "FileSaveDemo.capx" and it works GREAT..

    I created a simple dummy project with 2 text boxes and an OK button.

    Saves the text file just fine, but for some reason it does not seem

    to recognize the NEWLINE and insert a linebreak.

    ON "OK" button clicked

    FileSaver Clear File

    Append TextBox.Text & Newline

    Append TextBox2.Text & Newline

    Save to File TextBox3.Text & ".txt"

    That's the whole program...

    Any ideas or help???

  • Hello,

    I have looked through the forums and found this topic, but I'm still confused about how to embed a youtube video within a Construct 2 game.

    I am using the iFrame plug in, which works great, and I have found functional HTML5 code for embedding youtube video, which also works when I manually edit the final html file.

    However, within the C2 environment, can anyone help me insert a youtube video within an iFrame???

  • I have been having trouble changing the URL on the iFrame.

    I set the URL, and refresh, but I'm not sure why the URL does not

    change. What am I doing wrong..

    I'd like to have an iframe that plays different games I've made

    by clicking a button. The default URL works on the layout loading.

    But I have not been able to change that URL afterward.

    Help ???

  • Thanks guys...

    All very helpful information..

    I will ask my testers to use the CTRL F5 idea first and also

    the incognito method.

    I was also wondering if the game itself could force the browser to

    load instead of cache???

    Thanks again guys..

    By the way..

    Construct 2 ROCKS !!!

    Since, I switched from Gamemaker, I've made insane progress in a short

    period of time. I am able to spend most of my time now creating games instead of fighting with the environment.

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  • Hello,

    It is very frustrating when I tell people to test my latest

    version and it keeps loading a previous version.

    Is there a way to force the browser to LOAD the game from the

    website and not use the local cache?

    The only way I've found so far is to keep putting the game in

    different folders on my website. But that makes the links I send

    people break.

    HELP !!!

  • I want to send a bullet sprite to the X,Y coordinates of a touch.

    Basically, a player touches a point on the screen and the bullet angle should be set to launch towards that touch coordinate.

    I have this working very well with a mouse, on mouse click, but the touch seems to always send the bullet to the 0,0 point TOP/LEFT ???

  • I am looking for an experienced C2 game programmer to be 50/50 partners with on a GREAT game idea I am going to produce.

    This will be a MOBILE game for Android and iOS and I need to get it to market as quickly as possible, which is why I am posting this.

    I can program it myself, and I will, but I am currently involved in another, much LARGER game project that is taking most of my time and I have put together a complete game concept, with main character, and enemies..

    Please reply here or to my gmail..

    balistreri.nickrjp@gmail.com

  • Update: Ok, I got some legal advice that seems very good.

    For example: Let's take ANGRY BIRDS.

    Anyone can make "ANGRY KITTENS" or any other clone game, but nobody

    can make another ANGRY BIRDS because

    You can TRADEMARK your game logo and name.

    You can script out your game like a screenplay and file for

    copyright protection on that exact game play sequence of events.

    You can trademark your game characters, like MARIO, or SONIC.

    But, in the end, if you have a GREAT game that becomes popular, you will have clones. You really need to make sure your game is the BEST "BEFORE" you release it.

    Also, I was told that filing for a patent only makes your ideas public before you can get them out to market and, there are ALOT of companies that have the resources to beat you to the market with a clone idea and have the money to advertise and, in effect, YOU become the CLONE of your OWN idea...

    So, my advice is to keep it close to the vest until it KICKS BUTT..

    Then trademark you characters, name, and logo, and get it out to market and make as big a splash as you can right away...

    That's my plan..

    By the way, if there is anyone who would like to collaborate on a new game idea, I need somebody with alot of experience in mobile games to help me get to market quickly..

    I have a non-disclosure agreement to sign first, but, I am willing to split the game 50/50...

  • Hello,

    I am new here using Construct 2 and I am currently developing several games. However, I wanted to know if anyone has advice on how protect and copyright my game ideas before I release the games to distribution.

    I am hesitant to publish my games, even for beta testing, until I have some kind of protection for the game ideas.

    I imagine it would be the same as with music, or a screenplay idea.

  • Hi Ashley, you are correct, my test game DOES work on an iPOD and an older iPAD that I have tested now..

    I will test it further on more Apple devices, however, my personal iPad still does not play the sound and I am wondering if there are any reports of this problem with the iOS 6.0 release?

    The 2 Apple devices I tested OK with are both older OS versions.

  • Hi Ashley, I will add a preload to the test app..

    I was thinking the same thing about my offline cache, so I

    added a date version text to the test game so I could tell if

    the iPad was loading my latest version.

    My current date was 1-25-2013.

    I will add a preloader, and change the date.

    Also, I'm glad to hear you got a sound on an iPad.

    I will keep trying. Is your iPad iOS 6.0 ???

    I will keep you posted, and thank you again for all your help..

    When I get this resolved, I will create a tutorial to help new users

    and post a simple test game to check the audio settings.