Hey everyone !
I'm having an organization problem with my more complex projects on C2. As they start to get more complex and bigger I start having trouble to maintain my code/events.
I always feel like i have to create more event sheets to code simple object rotation/positioning/effects/game mechanics, etc... , and when I later need to review them again, I get lost.
For example, and I don't mean to compare Unity and C2, but when i use Unity for my projects I feel like I can easily find and understand what I'm reading. I thinks it's because each object has script components, and that makes code much easier to find and maintain. If I get back to a script file I haven't touched for a while I can easily continue with it. I don't understand why, but this is harder to do in C2, at least for me.
Do you guys have any tips on organization ? Cuz it forces me to switch projects, and split them into simpler modular projects that i can use later.