Hey Everyone!
I don''t know if this is the correct place to ask this kind of question, but I'm trying to draw my game assets in a "flat" like style, almost like the recent game Necropolis, but obviously in 2D.
The problem I'm facing is that i cant decide if i should, or shouldn't, draw the game assets in big sizes/resolutions so that they scale better, without losing quality (I HATE blurry edges xD). Would it be bad for perfomance?
What can i do to make the art adjustable to multiple screen resolutions without losing quality