Hey Construct Community,
I've created a system that allows the player to automatically reload 1 bullet at a time when the clip is empty, letting them shoot whatever bullets they already have loaded. However, I can't figure out how to cancel the adding of the global variables to stop the reloading process when the player fires. Also, it keeps adding even after the player shot the reloaded bullet, thus giving them 2 bullets.
.capx is attached to forum post.