Nice ideas there! Since i posted the demo i've added a nice way to select the power! It calculates the distance between the eye and the object and multiplies the power with that (up to a certain limit). I'm impressed by how redicolously easy it was to create a nice transparent sprite and make it stretch and rotate towards the mouse! it worked and looked perfectly on the first try!
I've lowerd the gravity and ajusted the forces a little to stop him from being so hyperactive, but since i'm a victim of the "no decimals-bugg" it's hard to make it perfect since i can't really ajust the mass.
I can't fix the ghost trail either. I tried to set the ghost to back every time it is created, and i've tried to allways set it to back, but nothing works.
I'll make a influence limit right now! I'll Do what you said and make the glow dissapear!
I might make the "total Controll" as a power-up! That's a nice idea! but I kind of like the way you just throw stuff around right now. It would feel like a level editor otherways. Now you need some skills to get the objects where you want them!
Right now three bugs stands in the way of completing this game, and i'm just getting started. Construct still got some work to do <img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes" /> But on the other hand.. with mmf i wouldn't be able to do this at all.