atfield's Forum Posts

  • 15 posts
  • Would you be looking for something like:

    for each p

           push_back p.uid on x-axis

    the p you mean is a family or what?

    the p.uid can be its children?

  • like push a group of items(p0,p1,p2,p3) into an array.

    Now I can only add them one by one like

    'push back p0.uid on xais'

    'push back p1.uid on xais'

    'push back p2.uid on xais'

    We know the for expression wont work for a instance name.

    So I have no idea to deal with how to get a dyamic instance name.

    we know,the expression like ("p"+0).uid is just Syntax error.

    But other language like as3 could use this["p"+0].

    That will be great convenient.

    <img src="smileys/smiley11.gif" border="0" align="middle" />

  • When I try to create objects by name.

    I tired to

    1.create object with a name refrenece.

    2.get a object from a array.

    Both of the way is impossible.

    Is there any good way to get some randomized object?

    By the time I just could write many conditions and set the refrence to a variable one by one.This was uneffient for design and both for running.

    Help me.Thanks <img src="smileys/smiley5.gif" border="0" align="middle" />

  • You need to be a registered Apple developer to distribute through the app store, which costs US$99 per year.

    You can build as many "public apps" as you want for free, but if you want to build more than a single "private app" you'll also need a paid plan with PhoneGap Build, which starts from US$9.99 per month. Public apps must have their sourcecode hosted in a publicly accessible GitHub repository, which probably isn't what you want if you're trying to distribute a commercial app.

    Does that help?

    Was the $99 you mean is apple membership cost?

    I've already got this.Thanks.

    why distribution a game needs 9.99/month. I just need a ipa and after I overwrite the sourcecode I can distribute another.

    Is that wrong?

  • I got a lisence of C2 and succeed export it to a phonegap project.

    Then I went to this site

    build.phonegap.com

    It was free for test(I am ios developer and got a idp key)by using develop .p12 key.

    So I want to ask whether the distribution to appstore is free too?

    I found the corona sdk must have 200+ year payment for distribution. Will phonegap project the same?

    Thanks

  • Thanks,I give up. <img src="smileys/smiley36.gif" border="0" align="middle" />

  • I know kongregate can upload some flash game and which implemented some mochi ads for profit.

    But I havent seen a place there to upload an html5 game?

    Does this export function mean that you can export game there and make money like flash games?

    Thanks <img src="smileys/smiley36.gif" border="0" align="middle" />

  • I got it!

    click on the project folder at the right panel.

    Then there will be window size property on the left.

  • Thank you.I just want to change it to some size like 320x480 but seem like there's not such a setting in the porperties.

    <img src="smileys/smiley36.gif" border="0" align="middle" />

    I found the demo space blaster has a protrait and small bound frame not like the default(640x480).But I cant know how to set it like this.

  • try search mac address.I guess you need an encyption key.

    May be have.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Seems like there is not a property to remove the default viewport size.

    If a mobile game's fullscreen property must based on this bound size?

    Is there any setting like flash's stage property?

    Help me!Thanks

  • Very kind you!

    I've been experienced produced game made by Flash(with flashdevelop).

    And I know alot people now have successed made games by html5 and really performs well.

    I do not know how they distribute the game made by html5 in appstore but I thought it was already a mature-technique.

    But although c2 also exports html5.The code is human-unreadable.So I don't know whether its distribution to appstore can like what a normal html5 projects do.

  • Was it was any success commercial use which has already been pulished in appstore?

    How the performances it works while compared with the game made by flash AS3 mobile projects.

    Anyone know that will a project implements with Box2d create by C2 works well or at a 30+ fps on itouch4?

    Really want to know a few about these...

    <img src="smileys/smiley5.gif" border="0" align="middle" />

  • Thanks for your replay.

    Once I tried to export the html5 sourcecode which created by C2 seems cann't be read and modify.

  • seems like the tool is good for making interactive game but few documents introduce its diy game logical function.

    So can it be possible.Thanks.

  • 15 posts