Asmodean's Forum Posts

  • Try:

    I have to guess why this happend in your example. I would say in your example the for each uses the UID/IID of the sprites so is the direct opposite to your ID counting. So you it has to go through all your sprites to get the on with the correct ID and you have to click for every sprite to move on place.

    If you want to move the sprites backwards you have only to change your count back to 5 and to subtract and the for each to decending.

  • There is TimelineFX, but I have no clue if it's still supported. It's only a Particle Effects Editor and you have to export it as spritesheet for C2, C3.

    Don't know if it is what you're looking for:

    rigzsoft.co.uk

  • tarek2

    Have you tried without the browser addons?

  • totoe

    Here is the first beta.

    drive.google.com/uc

    The zip-file contains two files. An example and the folder with the plugin.

    Put the folder in \Construct 2\exporters\html5\plugins directory.

    I hope the example is self-explaining.

    Here are some example songs:

    twitter.com/Lumitrap

    The song is saved in the URL you need all from(inclusive) the #.

  • I have a guilty conscience. I didn't work the last few days on it.

    It works but there are so many tiny things to fix.

    First was that the player should not play in the background. I think if the browser is not in focus the player shouldn't play.

    Now I have to look that all parameters are saved if someone make a save state. It won't possible to play the song form the last position were it was saved. The player-engine doesn't support that. It will play the song from the beginning.

    At the moment you can set the volume, reverb, loop, look if a song is played, length of the song, look the playing position and play, stop, pause the song and start over from the beginning.

    At the moment I have to fix all the descriptions and labels for the condition, actions and expressions to more meaningful.

    I hope it will be all done shortly

  • Maybe you find this plugin helpful:

    construct.net/en/make-games/addons/187/smart-random

  • totoe I will polish the plugin a little and make it more robust against wrong songformats. Then I will post a link to the beta.

  • I made a very simple player for BeepBox https://beepbox.co/. Beepbox is an online chiptune composing tool. I used a given player for websites to make the plugin.

    Is there any interest in this player plugin?

    I have a little example of the player. It plays only one Song: Green Hill Zone from Sonic the Hedgehog (For Beepbox by John Nesky the maker of BeepBox)

    https://www.scirra.com/arcade/other-games/beepbox-player-37445

    Plugin:

    https://drive.google.com/file/d/1fv6WTQ0c6OmqLpvUDpf7dpUYJgotXuV2/view?usp=sharing

  • dop2000 The whole function make no sense to me. It shouldn't work, because result= f(val-1)*val would only calculate val-1*val each time. If you use result=0 you get 0 as return value. If you made the variable global it doesn't work either.

    The function should look like:

  • dop2000 my guess: it's a recursion in line 6. The function calls itself and the values are stored on the stack. If the line 6 isn't true anymore the stack will be processed.

  • On my Android 5.1 Tablet it works without any interaction. With Android 7+, Webview and Chrome are the same.

    I would write in the description on google-play that if Android 5 to 6 is used and the game doesn't work to update webview manually.

  • I checked my old android phone and SystemWebView is under optional updates - so major % users - i could bet almost all don't update it.

    Webview should be auto-updated:

    developer.chrome.com/multidevice/webview/overview

  • Thanks for the explanation. That make sense. I always thought that it means I pay once and can do what I want with it.

  • and its says permits royalty free usage for one single commercial project

    Isn't this contradict? According to Wikipedia royalty free means:Royalty-free, or RF, refers to the right to use copyright material or intellectual property without the need to pay royalties or license fees for each use, per each copy or volume sold or some time period of use or sales.

    'For only one project' would mean the opposite. I would ask the seller.

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