Asmodean's Forum Posts

  • Doesn't it run only on your phone/tablet? Do you get the same error after updating webview?

    Have you tried to reinstall your game?

    Your game runs fine, so it should not be a general problem with Android or C3.

  • Don't be so hostile, I only wrote what the error means.

    And yes, on my Andorid 5.1 Tablet your game works just fine.

  • Webview should be updated automatically, because it is a system component. If people turn this off, it's like you turn off windows-updates and then complain that you have problems.

    Webview is only needed in Android 5. and 6., with 7. Webview and Chrome is the same. So in Android 7+ you have to update Chrome.

  • I understand that he tells me to update android

    No, it says that you should update Webview and Chrome.

    That means, go to PlayStore, search for webview and update it (the correct one from google) and update also Chrome.

  • ome6a1717 if you use Chrome, you could try to delete the cache storage in the application cache.

    Press F12 then click on the tab Application. On the left of the debug-window should be 'Cache Storage' and it should have a little arrow. Click on the arrow and you should see all Construct3 version that are cached ,with right click you can delete the older one, but be careful and if you are in doubt, don't delete anything.

    No clue if that is really your problem, but maybe it will help.

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  • Only a wild guess. You could try to change the name of the png to lowercase and without any spaces (if there are any).

    Try: Change the name to tilemap2.png" and use "/tilemap2.png" to load from URI.

  • Try:

    I have to guess why this happend in your example. I would say in your example the for each uses the UID/IID of the sprites so is the direct opposite to your ID counting. So you it has to go through all your sprites to get the on with the correct ID and you have to click for every sprite to move on place.

    If you want to move the sprites backwards you have only to change your count back to 5 and to subtract and the for each to decending.

  • There is TimelineFX, but I have no clue if it's still supported. It's only a Particle Effects Editor and you have to export it as spritesheet for C2, C3.

    Don't know if it is what you're looking for:

    rigzsoft.co.uk

  • tarek2

    Have you tried without the browser addons?

  • totoe

    Here is the first beta.

    drive.google.com/uc

    The zip-file contains two files. An example and the folder with the plugin.

    Put the folder in \Construct 2\exporters\html5\plugins directory.

    I hope the example is self-explaining.

    Here are some example songs:

    twitter.com/Lumitrap

    The song is saved in the URL you need all from(inclusive) the #.

  • I have a guilty conscience. I didn't work the last few days on it.

    It works but there are so many tiny things to fix.

    First was that the player should not play in the background. I think if the browser is not in focus the player shouldn't play.

    Now I have to look that all parameters are saved if someone make a save state. It won't possible to play the song form the last position were it was saved. The player-engine doesn't support that. It will play the song from the beginning.

    At the moment you can set the volume, reverb, loop, look if a song is played, length of the song, look the playing position and play, stop, pause the song and start over from the beginning.

    At the moment I have to fix all the descriptions and labels for the condition, actions and expressions to more meaningful.

    I hope it will be all done shortly

  • Maybe you find this plugin helpful:

    construct.net/en/make-games/addons/187/smart-random

  • totoe I will polish the plugin a little and make it more robust against wrong songformats. Then I will post a link to the beta.

  • I made a very simple player for BeepBox https://beepbox.co/. Beepbox is an online chiptune composing tool. I used a given player for websites to make the plugin.

    Is there any interest in this player plugin?

    I have a little example of the player. It plays only one Song: Green Hill Zone from Sonic the Hedgehog (For Beepbox by John Nesky the maker of BeepBox)

    https://www.scirra.com/arcade/other-games/beepbox-player-37445

    Plugin:

    https://drive.google.com/file/d/1fv6WTQ0c6OmqLpvUDpf7dpUYJgotXuV2/view?usp=sharing