Ashley's Forum Posts

  • What's your video hardware? If you have an old or onboard card with not much video memory (eg. < 64 MB) then there's a known bug where the picture editor crashes. Until this is fixed, the only thing you can do is try Construct on another computer, or try upgrading your video card to something newer.

  • I'd recommend waiting until 1.0 before starting serious projects, because the current release has known bugs that may interrupt your progress. Still, you can achieve what you want by maybe using different sprites for different pieces of clothing, and different animations for different styles (eg. coat, jumper, shirt etc). You could also use the colour filter to change the colour of the clothes: draw the clothes white, and applying a filter will allow you to make the clothes any colour.

  • 'Value' means either a string, integer or float. So the three 'Convert' expressions - convert value to integer, float and string - can all accept a string, integer or float parameter. So you can convert a string to a value by using 'Convert value to integer' or 'Convert value to float'.

  • Ah, that's a bug: random(1,2,3) is not valid syntax and should only take one parameter - I'll try and fix that one...

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Oh Doppel, let's not get bitter over the Search button. The main keywords of the question ("Worms" or "Blowtorch" or "Digging") aren't present in the original post in that thread, and sadly our search isn't a sentient being, so might not be smart enough to solve everyone's problems right off the bat!

  • Heh... 6000000% loaded... whoops...

    I need .cap files and reproduction steps to be able to fix bugs. I know you may find it frustrating, but it is also very frustrating for me, having put a lot of effort in to this program, and having a serious bug which is difficult to track down. So help me help you! Please do report every bug - and be as thorough with .cap files and reproducability as you can.

  • 1. Are there any hotkeys for Construct? I'd like to specifically find hotkeys to copy/paste events, conditions and actions. Also a key to move back and forth from the layout to the event editor would be nice.

    There are, but they generally aren't documented. A wiki page on this would be good, and more shortcuts for navigation also should be added in future.

    [quote:onvu1ac7]2. I had this bug where I made a small physics object fall onto a larger immovable one. The small object just floated in the air above the larger one. It doesn't seem to detect a collision (I tried some collision detection events), but it just bounces off the air as if it hit something.

    Did you enable gravity on the object you wanted to fall down?

    Doppel's file is a good example for Q3 as well.

  • Well, uh... have you looked at... skew?

  • Have you completed the Ghost Shooter tutorial on the Learn page? There's also a video tutorial version.

  • Nice! I remember Worms, such an awesome game... would love to see a remake in Construct!

  • Yes, A & B pretty much means the same as str(A) + str(B).

  • Delete the quotes and enter a number or variable and it works as you'd expect.

    "X is " + str(Sprite.X) + " and Y is " + str(SpriteY) + ", and the variable is " + str(Sprite.Value('Variable'))

    You can use the & operator to concatenate any variables as text. For example, you could create the same string with:

    "X is " & Sprite.X & " and Y is " &Sprite.Y & ", and the variable is " & Sprite.Value('Variable')

    Looks a little cleaner and is easier to edit that way.

  • Construct can do a tiny bit of 3D, but as long as it's a six-faced 3D box, heh!

  • Who posted this bug?

    http://sourceforge.net/tracker/index.ph ... id=1003219

    It's a very serious problem that I want to investigate, and I can't put all the pieces together from the provided files. I need to contact the person who encountered the error, and find out what they were doing in the IDE before the save error occurred. Since the .cap opens and saves fine, one of the actions done in the IDE since that save seems to have corrupted the application memory, and caused an error during saving. I need to narrow down or identify one action that causes this memory corruption - so if anybody has any clues, let me know...

  • Just do Always - Set Text (in the Text object). You can enter any number, variable, anything - the text object will show it.