Arima's Forum Posts

  • Please stick to english on the forums, or provide a translation if you want to use another language. Thanks!

  • Could it be possible to make the text object have a vertical alignment property like the horizontal alignment property? It's kind of hard to center the alignment vertically currently.

  • Ah, ok, thanks for the heads up!

  • I guess that's proof it doesn't work then, because I would think I would have seen a report by now. Velojet - Sorry. :( Thanks for the effort, though! Just switch to sending us PMs instead.

  • I doubt it, but I guess that's a question for Ashley, as I don't know the specifics.

    You could always try a test and see if it improves things, it shouldn't be too hard to implement.

    Honestly though, I'm not sure you should bother. Even a .capx with 1 sprite that moves around with 8 direction behavior stutters a bit on my machine (that can play most modern games no problem) in FF, chrome and IE. I have a game I'm making that cyles through like a hundred lasers a second and it doesn't stutter any more than the 1 sprite 8 direction test did. You're probably going to get them no matter what you do until browsers improve.

  • Apparently not. Either mods can't have their posts reported, it's not showing up for me because it's my post that was reported, or the post reporting system isn't working.

    It turns out I can report posts, just not my own. I'll try it on the next spammer I see and report back here.

  • I'm not sure that actually works - at one point it didn't. Mipey can you report this post so I can check that? I can't actually report posts.

    If any other mods see this post reported before I do, please leave it so I can check it.

  • Ashley has already taken steps to reduce GC through instance reuse and other methods, so C2 does it automatically for you! http://www.scirra.com/blog/76/how-to-write-low-garbage-real-time-javascript

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  • Hi. :D

    If you see a spam post, feel free to send one of us moderators a PM about it (myself, Kyatric, Soldjahboy and linkman2004 are the current active moderators, as far as I know).

  • - It should be possible to access files on disk as well.

    WHOO HOO HOO

    By any chance, would it be possible to set a preference or have an extra key command or quick access toolbar button for 'preview as EXE' instead of having to export to it?

    That would be very, VERY helpful for those of us wanting to have disk file access frequently.

  • I'm guessing you're trying to place the condition after a trigger, which doesn't work logically. If the mouse has been clicked, for example, that code runs once. Therefore, every x seconds wouldn't work there.

    Try something else, like if it was the mouse you were using, 'if left mouse is down' should work instead.

  • How I do them:

    Global "mode" - for stopping game controls and such during the cinema. All code for the gameplay is under a subevent of mode=action and cinemas as a subevent of mode=cinema.

    Global "scene" - name of the cinema.

    Global "step" - there for progress through the cinema.

    Example:

    mode=cinema

    scene=intro (this is supposed to be indented as a subevent of the above event, don't know why the forum's not letting it do that)

        step=0

          Hero.x is less than 100

            - set Hero.x to self.x+100*dt

          Hero.x is greater or equal to 100

            - set Hero.x to 100

            - set step to 1

        step=1

          trigger once

            - create text, set text to "Valliant heroic statement!"

          if mouse clicked

            - destroy text

            - sidekick: set variable 'mode' to "follow hero"

            - set step to 2

    Using this method you can also set individual objects to do their own behaviors that span multiple steps by giving them a similar variable setup as local variables, hence with setting the sidekick's mode variable. The behavior for that is written as subevents under the 'scene' variable near the top.

  • If you see one of these spammers, simply try to get an operator's attention by typing their name. That generally will make the IRC client flash in the taskbar, and if we're not away from the computer, we can ban them. If one operator doesn't respond, message another.

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  • Actually, there are a few more differences between the free and paid versions, listed here.