Arclight's Forum Posts

  • Ashley ok that sounds like a solution. Could you please be more specific on how to do that? Or could you point me where I can learn how to do it ? I've never done anything like that.

  • GamerGon I've seen those guidelines, they provide no solution my situation. Why would you link them?

    OddConfection Tried already, didn't work.

  • Hey thanks for your answer. But I think you didn't understand my question. The icons that I need I already have. The question is how do I insert them to my apk. Got any ideas?

  • bump...

  • bump. anybody? any ideas?

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  • What are you using to build?

    Intel, cocoon...?

    cocoon. exporting to cordova

  • 1st question: why do you need to add those to your project?

    2nd question: are those for the build after exporting your C2 project?

    1)Im trying to upload a game to amazon underground platform. They are rejecting my app, saying these icons are required.

    2)Yes

  • I need to add following customized icons [quote:2yzloq62]tvdpi : 64x64 px

    xxhdpi : 144x144 px

    xxxhdpi : 192x192 px

    to my project. How do I do this? (i think they need to be in res/drawable. not sure)

    I have the icons, but im not sure how to add them. Please help if you know.

    (This is a mobile game)

    Ashley

  • olkina hey did you resolve this issue? I have the same situation

  • Well, I just saved some money and used pay per install. The only purpose of this is to move your app up the charts for organic installs. I wouldn't bother doing this with an app that is older than a month. The most important time period is the first 7 days after you release an app. The whole first month is also important.

    Thats interesting, thanks for sharing. Mind if i ask did you use facebook or some other service? Also was it worth buying installs? Did you make any profit? Thanks and sorry if thats too much questions

  • Action/Puzzle

    Press buttons in the right order. Can you?

    [30s] Trailer:

    How to play:

    Press all the buttons to win. Each button has it's own cooldown. Find the correct order to have all buttons pushed at the same time.

    Free link:

    https://play.google.com/store/apps/details?id=buttons.mobile.game

    Try it and let me know what you think!

  • Hi

    Just released my first game. Build with cocoon.io

    Trailer:

    Press all the buttons:

    https://play.google.com/store/apps/details?id=buttons.mobile.game

  • Thank you for the guide and for answering my question. Could you explain when to choose scale inner versus scale outer?

    It feels like scale outer is safer. ( since scale inner might cut something important) .. but on the other hand scale outer can do it too, right? Some people say that you should place objects only in safe zone, so they wont be cut. But how do i know where is safe zone? It is very confusing. Could you please explain this? Thank you

  • When i set screen size to 854px & 480px my sprites look like crap. How do i fix that? Screen size used to be 1280x720.

  • LaDestitute thanks for the advice

    oosyrag I actually want to store all of my objects in the array. But how do i manage all them? Using UID looks like a simple solution for me, but some of those objects have uid from 5000 to 15000.

    I was using:

    object.x set to array.at(object.uid) to object.x

    It works well... kinda.

    Since the array is so huge game starts to freeze a little, when player interacts with those objects.

    Using IID is not an option. I need something similar to UID but with better performance.

    Also could you give me an example to what a placeholder is? (I'll make a guess: it is another sprite, that contains data, so on start of layout i replace "placeholder" with needed object. Right? If yes, thats not what i need)