arandaschimpf's Forum Posts

  • I have the same problem with a game in an ipad2, but is the only plataform that i tried where it happens. The tile wasnt power of two size, maybe the ipad2 doesnt allow non-power-of-two textures.

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  • I'm having the same problem...

    Yann, your first solution sounds good, but i don't know if it's going to be valid for the contest.

    And your second solutions involves moving the whole thing, and that doesn't work for me.

    So, the only way i figured 'till now is rotating the layout and then counter rotating the things that aren't suppose to rotate with your little formula. Thanks.

  • Hey, i�ve been reading about your work and sounds great.

    but please, can you recommend me a page where i can learn enough JS as to use this from 0, or make others plugins? Thanks.

  • Sorry for the delay, my internet has been down since friday.

    Here is a .capx showing the progress till now. I hope it works. You need the OR plugin (BTW thanks Wastrel for it) scirra.com/forum/plugin-or_topic47046.html

    CAPX: http://dl.dropbox.com/u/23880596/ia.capx

    Thanks for reading this, and any advice is wellcome. Bye.

  • Hi, I dont know if here is the best place to post this, but i neither know of other place for this.

    I am trying to make a game in construct 2, and the game design is going well, the problem I have is when I try to make the enemy inteligence.

    Is kind of a top-down shooter, so I want the enemies to run around, and shoot to the player when is appropriate. I made some attempts, but the results are very random, and depends how i configure, is too easy or to hard, but i cant find a middle point. Anyone knows where i can find a tutorial to learn, or a way to do it?

    Thanks.

  • Finally I finished my Game!!!

    Name of the game: The Astronaut

    URL: theastronaut.tk

    Country of residency: Argentina

    Thanks for playing it.

  • Hi, i saw both of your examples. The problem if you add that condition to all the directions is that once that overlaps the table no key is going to work, so the player get stock.

    Adding a simple comparison between both positions will solve that.

    Example: http://dl.dropbox.com/u/23880596/rpgtest2.capx

  • I ussually use floor(random).

    Maybe has the same effect that int()

  • Espa�ol: Hola, yo tambien soy argentino. Si tienes alguna duda, pregunta.

    English: Hi, i�m argentinian too. If you have any doubt, just ask.

  • Hi, i came to give you this little plugin.

    It allows to ask the user something. It has no actions or conditions, just an expression.

    You call it from a variable or a text object like if it were a variable, using prompt.p("Text you want to show in the prompt") and it will work.

    Download the plugin

    Download a .capx example

    Try it in web

    Edit: Improve in the plugin, now you can select the text you want to show in the prompt window.

    Thanks, i hope it will usefull.

  • I just use like 23kb and it looks like a huge ammount of data, so temporally i think that 5mb is enough.

  • First of all I want to thanks to Zack0Wack0 for create the storage plugin, that is the reason of this simple game.

    Here are two screenshots:

    <img src="http://img202.imageshack.us/img202/8339/captura1dp.png" border="0">

    <img src="http://img560.imageshack.us/img560/8623/captura2nu.png" border="0">

    First you need to create a world, for that you enter in new. You move with the arrows and jump with Shift. To put blocks you need to left click near to the character and to destroy them you right click them.

    With the S key, you can save the game. In the menu on start of the game, you can enter the saved game.

    The loading/saving time has been improved. Now it takes like 4 seconds only.

    Go to the game

    Known Bugs:

    <font size="2">FIX:</font><font color="red">In the saved game, you cant put more blocks, but you can destroy them. This is because an error with the array.</font>

  • Hi, i will try to answer your questions.

    First of all, i tried to do something like that.

    For mirroring, the only way i get it was with to sprites, toggling the visibility. Animations are not available yet.

    And for the ps: I dont understand what you mean with show. Doesnt work the behaviors or you cant see the sprite?

    I could help better if you show me the capx

  • Hi, thanks for the plugin.

    I have a question:

    Can I put a variable in key, so i can storage automatically a set of data?

    In this case, an array.

    Edit: Nevermind, I alredy did it. Thanks again.

    If i have lucky, by the end of the day i will present to you one of the first games made with C2 with game savings options.

    Edit2: Wow, alredy made the save system, and it store the 24336 pieces of data of the array that contains the whole world in 20 seconds!!!

    Edit3: Look how is going: Enter the game, pres new, then, wait a few seconds and press S in your keyboard. When it finish, reload the game. Then enter to saved and watch.

    Go to the project

  • by the way, reading this i wanted to make something like that, but with a grid of tiles.

    Here is the result:

    http://dl.dropbox.com/u/23880596/Pasto.capx