Aphixe's Forum Posts

  • I'm not certain where this every tick is under? Also wouldn't I need a boolean or am I over thinking the solution

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  • I'm trying to modify the nom nom pacman tutorial, so the player moves all the time, like in a real pacman game

  • I'm trying myself, i don't get it. I see your screenshot, but. i am trying to set it so, a user touches/or keeps touching object and it. switches direction and keep the character in continuous movement.

  • if anyone needs help making tic tac toe, look at this tutorial.

    http://www.scirra.com/tutorials/320/tic-tac-toe-part-1

    then

    http://www.scirra.com/tutorials/326/tic-tac-toe-part-2

  • Should I remove mouse and add draggable behavior if detecting touching object and mouse otherwise

  • I looked at the capx for the tutorial below and understand it, but i am trying to turn mouse into a touch instead. so i did the following. set x to touch.x in replace of mouse.x but the moment my mouse simulating touch releases it springs back to the edge. i attempted to say every tick set paddle to currentX global variable that is suppose to be set after person is not touching but it doesn't work. still springs back

    Cloning the classics breakout video

  • I am working with OmNomNomagon Returns! and I tested out the capx and i know the tutorial is the same content, but pac-man doesn't animate in the correct direction, i am using the beta, is that the reason?

  • Any fixes for the latest construct 2 beta it moves in the right direction, but the animation doesn't change to the right direction.

  • <img src="smileys/smiley2.gif" border="0" align="middle" /> Sales are good

  • I tested links on firefox and it appears to open up the windows store. I thought it was only IE supported, but firefox works, I'm surprised.

    Smello's First Adventure

  • Amazed by some of the talent here. My art style is rather okay. I don't have much to show. and often feel like my work isn't really all that good. but like some of you said, you've done art/drawing for years. where I haven't really drawn much, i guess sell confidents

  • Hello guys, I'm relatively new here, but from what I've been able to learn about construct 2, is that its easy and hard but whenever I've ran into an issue the forums here are really helpful. I just need to keep pluggin into the forum and manual, and i should have some epic stuff coming down the pipe-line. already made my first windows 8 app.. "Smello's First Adventure". I am working on a platformer, which is going quite well. I got the animation, and now i am tweaking the movement, of platforming, and just got in some new code. its gonna be sweet

  • So there isn't a way to see in your timezone still?

  • aruche The first one feels right. The second one is good too. as far as super mario 3. Since i've still got my Nintendo. I tried a bit of super mario 3. it handles a bit like first. but if anything its much like the first link. do you have an example of your first.

  • Doesn't seem to be disabling the movement while falling right. As you can see mario, can only change direct when on the floor and not while in the air. its like in real life. once you jump forward you can't change the opposite direct.