anticloud's Forum Posts

  • 6 posts
  • Broken link, repost please? Can I use this in my game I plan to comercially release, thanks in advanced!!

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  • anticloud

    Sure, you could use it for any purpose.

    I'm sorry I forgot to mention, I also meant all you other plugins/behaviors, so I don't have to keep asking. If you have a problem with it, I'd have no quarrels about putting you in the credits.

  • Hey, do you mind if I use this canvas plugin in a project i'm working on that i plan to release commercially? If not, I completely understand.

  • Hey, do you mind if I use this cooldown mask for fan sprites in a commercial project I plan on releasing? If not, that's completely fine.

  • Currently, my game development team is looking for an artist for our platformer game. We have 2 programmers and 1 Composer at the moment, but our art skills are seriously lacking. The art style we are looking for is sort of like in the game Scott Pilgrim vs. the World, but without the pixelation. We would be looking for quite a few backgrounds, enemies, a character model, a few npc models, weapons, and other miscellaneous assets. You will be paid, but as we don't have much money at the moment, you would be paid in revenue once the game launches. Please PM me if you're interested! Also disregard my low level, I do understand that it is low, but I spend most my time with the game instead of building rep. Alright my game is a platformer that mixes parkour and fighting into a nice blend for enjoyment for the player. The game play is going to involve puzzles and interesting other things to do. It has a lot of work put into it so far, we just can't draw. So thank you for all who are interested.

    What's Done:

    Ranged Combat - Bow and arrow, Dual Pistols, Boomerang, Cards (Magical Cards, Random chance with random effects) (All Done)

    Parkour - Wallrun Vertically/Walljump, Sliding, Crawling, Ledge Grab, Swinging on pole <- Almost done working out kinks.

    Melee Combat- (Note I do not have personal edition and my input system cant fit together with the limit I'm being given. I'll get it real soon so it's not all final but it's transferable and small edits can be made to make it fit perfectly) Rapier, Bo Staff

    Unarmed Combat- Punching

    Music- Forest Related

    _________________________________

    What's Needed To Be Done:

    Artist

    Melee Combat - 2h Sword, Sword and Shield, Dual Swords

    Unarmed Combat- Other Combos

    AI - Enemies, Bosses, NPCs

    Story/Script - 9% (Is done)

    Enviornment - By this of course the Artist has to draw it, but the game enviornment we have to lay out, that makes it more interesting.

    Puzzles - So the game doesn't get stale, we want the player to partake in puzzles to solve to get through here and there.

    Kickstarter

    ________________________________________________________________________________________________________________________________________

    Concept of the game:

    The game is called Cliche, the story itself is also a Cliche! We were spending months thinking about what the games story is going to be based off of when someone mention a Cliche storyline so instead we decided to call it that, and make most things about it a cliche. (Of course the combat and other things aren't so not everything is) We wanted to give everybody the cliches they hate and love on purpose in a game you can just pick up and have fun with. As I mentioned earlier, we do want a sort of Scott Pilgrim vs. The World sort of art (Except a little bit less pixels), the art style will change drastically at points, as to make it erie or happy. We hope to hear from anyone who's interested.

  • While I know this topic has been made before I don't have enough Rep to message Yaan about my problem with this anyway I downloaded Yaans rope thing and I wonder how to make swinging and other things like jumping off and sliding down and up on it and if you're higher you dont swing as much I'm trying to make a really nice project and I just want to make a good rope swing system so maybe can someone take Yaans project from the other Rope swing thread and make a swinging and jumping off system with the lower amounts of impulse the higher up you go? If not I just need some advice or something.

  • 6 posts