anthonydsf's Forum Posts

  • Firs tat all Thanks RamPackWobble for your time,

    The things is with your solution even if it work nicely, it's not the kind of behavior i was expected.

    after some test, i need to make in sort to stop the Vector Y on any touch end after a jump.

    do you have any idea ?

    thanks again for your help

  • i'm working/thinking on it, Maybe if i could be able to stop the vector Y "on any touch end" during a jump it could be a good alternative, like that i set a higher jumpstrenght value (the max), but i don't know if it's possible

  • Hi everyone !

    i'm currently trying to finish my character gameplay ! but i've got some problem, due also i guess to the touch configuration

    1 - My character should Jump with a variable jumpstrenght depending of how many time, you stay holding intouch.

    The thing is, as i have set on "on any touch start" -> character Jump,

    i don't know how having a robust system who calculate the correct jumpstrenght in real time during the same time i touch the screen. However there i have also seen something who stop the vector Y on anytouch end, but the problem is , in this case, the jump not look smooth during the fall it's not a natural curved line.

    thanks for your help

  • Hey gars second post

    2 - i have in my projet, few backgrounds who need to auto scroll, so i've added for each one a tiled background and i have specified their original size. for a reason i ignore , when i run the game, i have some black line who appear at the top of almost each one, and i figure out why as in photoshop those lines not appear.

    3 - Also on the scrolling side there is something i don't understand (maybe linked to the problem of black line), all my background have a size of 2048w by 512 and need to auto scroll (ie : forest.X -(SCROLLSPEED+75) * dt ), as the game canvas is 1280w i have specified the size of each texture to 3328 and i have the command line who mention when (ie : forest.x value = or less 2048 , set x to 0), normally the auto scrolling should be perfect, but i can see a light anormal move of few pixel at the end. So if anyone have the answer it will be amazing,

    i have specified this command line : forest.X -(SCROLLSPEED+75) * dt

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  • Hey everyone !

    Nice to meet you and the Construct community and thanks in advance for your help !

    So i have few problems currently, i've tried to find here & here the answer before post but i'm not Lucky ! and so let's see what you can do for me

    1 - i want to display all my character (let say a bird) all its different Platform physics parameter in real time!

    ie : max fall speed, gravity etc : actually i have set up a text on "everytick" with the following value

    : "bird.Platform.MaxFallSpeed" but i don't have the value ;' ( , what is the command line to say for display the value please.

    I already do this for many of variable but i don't know why for this one it' s like i have missing something