Anonnymitet's Forum Posts

  • Best way of doing it is something like this:

    On object destroyed --> spawn explosion on imagepoint X on self.layernumber

  • Isn't this due to not having "unbounded scrolling" checked in C2/C3? If I remember correctly that fixed the issue for me. If you scale outer and you do not have unbounded checked it will put everything to the left of the screen.

  • https://www.scirra.com/store/construct2 ... board-4145

    That is a super simple plugin if you need one and don't want to waste time.

  • KENYONB Yes, this one does the same plus a ton of other useful pinning methods. I use this one in all my projects and can strongly recommend it.

  • The plugin is updated regularly but not as soon as there is a new NWjs version. So just use an older version of NWJS until the new plugin version is available. For example I still use NWjs 23 for my Steam game and it works great.

  • Of course, I left one now

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  • yojona Awesome thanks. I actually managed to get it working. I placed some sprites in the shape I wanted and used each X&Y as coordinates. For some reason I couldn't add my gestures through events but I edited the dollar file in the plugin folder and was able to add my custom shapes that way

    But I'll use the tool from now on. Great plugin!

  • yojona Totally missed this one. I bought it and will try it out. Great addition to my plugin library if it works as intended Thank you

    EDIT: Works fine! Is there a simple way to add your own gestures? Or is it only possible to add gestures using events?

  • Had the same problem. I have three monitors and one is a 144hz monitor and for some reason all previews lags like hell when I try to run it on that one. So I have to turn off the other two to run the game smoothly. But I have no problem running the game on the other two even when I have all three monitors on.

    But it's probably my graphics card that is the bottleneck here. What do you have and are you using high Hz monitors?

  • Exactly, I can also mention that I am a web developer and I still make regular websites. But in this case I wanted to make a cool site for my studio so C2 was suitable for that. But I will not go over to making all sites in C2 anytime soon

    I didn't have time to make a regular site for my studio atm so to be able to get this one made and launched in 3 hours was perfect.

  • Yeah, HTML5 isn't optimal for SEO even though search engines can crawl them now. But I really don't need SEO for this type of site as I don't sell anything or need customers on the site itself. It is just a place for users to go after they have played one of my games and want to see what the studio is up to

    And if you google "frozen dev" for example my website should appear high enough anyway and that is all that matters for a studio website

  • I couldn't sleep last night so I started experimenting with a website made entirely in C2. This took me about 3 hours to make and most of that time is photshop and design.

    Check it out here: http://www.frozendev.com

  • My C2 actually loads faster on my regular drive compared to my SSD for some reason. All other softwares I have loads way faster on the SSD though Maybe C2 startup time is based on something else than write speed?

  • dop2000 How do you save the gamepad number when there is no expression to get the gamepadID from a button press. I've always wanted that but sadly it's not possible.

    So you can't do a:

    on button A pressed

    ---playerNR = gamepadID --> jump

  • NWjs supports many formats but I think the "webm" format is the best. So convert your videos to that and it will work. Just google mp4 to webm to find a converter.