Angiel's Forum Posts

  • Hi

    After several tests I have finished my mini random map generator. It seems to me that everything is working fine but I would like to get your opinion to try to improve the code, find bugs and add new features.

    In fact I would like to use the code to create a random survival game with randomly generate the map, items, enemies etc.

    opss ..... I can not enter urls (300 rep required).

    How can I do?

  • hi

    Kan your code works very well if the sprites are 10, if the sprites are 20-30 gives the problems of overlapping.

    I'm at a good point in creating a random map using arrays. As soon as the code is ready I put it in the forum.

  • Hi

    Thanks for the help. I I try it today.

    I also think of using an array and random number ...... I have to study us a little bit, I hope it works.

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  • Hi

    I have 10 sprites and I want to place them in the map randomly.

    How do I prevent one or more overlapping the one to the other?

    thanks for the reply

  • Hi

    Congratulations for the game, very interesting. I also wanted to make a game like that, but how did you generate the random world? Is there a tutorial?

    thanks

  • > hello

    > Congratulations for the plugins. I am very interested in purchasing this plugins.

    > I wanted to know if this plugins I can use some behaviors:

    > --LineOfSight

    > --Pathfinding

    > or certain actions:

    > --load

    > --save

    > or other events and actions that we all normally use in costruct 2 (2d).

    >

    > thanks

    >

    > ps sorry for my bad English, I write from Italy.

    >

    You can use behaviours but they only work in "2D", so for example line of sight would only work in the X,Y plane Pathfinding would only work in the X,Y plane, and all the models have bounding boxes around them, no other collision shape can be specified. Another way you could do it is to use a sprite if you want custom collision shapes, and set the model position to that of the sprite. In both these ways, yes those behaviors are supported.

    Saving and Loading with construct's save/load system is not supported yet.

    thanks for the reply.

    I hope you continue to develop plugins always with new features.

  • hello

    Congratulations for the plugins. I am very interested in purchasing this plugins.

    I wanted to know if this plugins I can use some behaviors:

    --LineOfSight

    --Pathfinding

    or certain actions:

    --load

    --save

    or other events and actions that we all normally use in costruct 2 (2d).

    thanks

    ps sorry for my bad English, I write from Italy.