Q3D has been updated to V2.2, download it using the links / user info in the emails you received when you purchased Q3D.
Major changes are:
Morph targets can now be used for animation. There is an action to affect any loaded .js/.json models' morphtargets in a Q3D Model by name, and a convenient helper behavior that works as an animation controller called Q3D Morph Controller. The morph animation demo is now available as a .capx in the examples pack in the first post.
Also new is an improved loading system that should have far fewer bugs, and the ability to easily make progress bars using two new actions that return the quantity of loaded objects and the total number of objects queued for load. In general stuff should just load much better now.
Apart from that there were a lot of small bug fixes. A complete bug-fix / change / add list is available in the first post, as per usual with new Q3D updates.
Please let me know if you encounter any bugs with this version, so i can fix them for the next. I tried to get a lot of things into this update, and other stuff accidentally breaks in unexpected ways in the process.
Everyone enjoy! Happy holidays to you all!