almeidamarcell's Forum Posts

  • Hi, my name is Marcell and I'm from Brazil. This is my first time working with Constructor, so my questions might be a little noob. I hope with time i can start help the community too!

  • How I create different events for the same sprite? I don't know how to do that otherwise than creating an different sprite, like 'EnemyIce2'. Is there other way?

    You said I should create a playerBox to my enemy, right? I tried. But something went wrong, now I'm controlling the enemybox, my player and the enemy still the same.

    Here is .capx file updated.

    dropbox.com/s/i7srbdfw7nl4e5j/platatform-gam-new.capx

    I don't know what I'm missing, you guys are helping me a lot. I hope I can get this solution soon. Thanks!

  • I'm really glad you solved your problem. But you don't think would be nice to share your solution here?

    :)

  • Just joined. Really awesome, seems promising!

  • What you mean by dedicated collision sprite pinned to the enemy? I don't see anything about collision pinned to the enemy on this tutorial. About the collision polygon, where do you see changing shape in each frame of the animation? Just to make sure I also put the frame speed at 0 and the bug still.

    I was using those blue blocks with transparency, but I made them visible just to see better what is going on. Here is also the .capx file, maybe you can help me out better.

    dropbox.com/s/ghqu5a0fr1iao56/platatform-gam.capx

  • That's true, I'm sorry about that. Here is the .capx file. Thank you for helping!

    dropbox.com/s/ghqu5a0fr1iao56/platatform-gam.capx

  • Really nice, man! This video you posted is made with Constructor or is the first version?

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  • Collision might be not working properly, or I'm missing something.

    I uploaded an video so you can understand better my problem.

    ---> youtube.com/watch

    Edit: If you prefer, I uploaded the game here: almeidamarcell.com/indiegames/cesupa-game/index.html

    On this video I 'played' the game twice because so you can see what I'm saying. The collision with the edgeMarkers are kind buggy. This time I think I did everything correctly and I'm following the scirra.com/tutorials/253/how-to-make-a-platform-game/page-6 tutorial.

    Here are the screenshot of my animations and my events.

    ---> i.imgur.com/XabhXBy.png

    You can also see I created an JumpMarker, because I wanted to make my enemy jump. But if i use two different collisions the first one(edgeMarker) doesn't work.

    Anyway, my main problem is on the video. Where the enemy(in black) sometimes colide well with the blue block and sometimes don't. This is an Constructor 2 bug or I'm missing something?

  • Thank you for helping me! I solved this problem.

    But I got another problem with the sprite animation. I made a new video, so maybe you can help me out.

    You can see I have two different enemys(in black) one is moving pretty fast, but his animation is just fine. The other one is a bit slower but his animation is kind stuck. I imagine when I reduce the max speed, acceleration and deceleration I have to make some calculation to also reduce the frame speed, but I don't know how. I tried many different combinations and the enemy still kind stuck.

    youtube.com/watch

    Edit: If you prefer, I uploaded the game here: almeidamarcell.com/indiegames/cesupa-game/index.html

    On this video I 'played' the game twice because I was also testing an collision problem. But I created an different thread for that! (http://www.scirra.com/forum/topic65756_post403436.html#403436)

    Here is an screenshot of how I setup my enemy animations. i.imgur.com/TkRelO4

    He is not black on the screenshot because I used blend to make his black on the game, the sprite is the same as the player.

    Thanks in advance again! <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Thanks! I will try solve this doing what you said.

    But my major problem is the animation switching alone. You see the player is moving his feet all the time. How I can stop that?

  • Hi, my name is Marcell and this is my first post here at this forum. I'm also from Brazil and is my first time working with Constructor, so my questions might be a little noob.

    I uploaded an video so you can understand better my problem.

    ---> youtu.be/pNIR_nipPhw

    I don't know what I did wrong, I was following the scirra.com/tutorials/253/how-to-make-a-platform-game/page-6 tutorial.

    Here are the screenshot of my animations and my events.

    Events ---> i.imgur.com/btNswwe.png

    Sprite Animations ---> i.imgur.com/IfHmTNt.png

    The animation Idle has only one frame, which is of the player doing nothing.

    I hope somebody here can help me. Thanks in advance!