alee's Forum Posts

  • That was a really interesting read! I think its true that this is just the start of a bigger issue.

  • I think its generally better to make the login last, and the engine first...

    What are you making it in and how?

  • thats actually not the easiest kind of game to design as online. Try something like draughts, or something turn based... Like a worms remake...

  • HOLY MUMMA! that looks incredible, they really have got everything! Very impressive. I just don't think i have the time to learn how to use it

  • Why are you talking about hosting a free server for the plugin to use and how much kbps/connections it will need? That will be very difficult to work in my opinion. Just takes 1 bad app to flood and bring the whole thing down. Plugging all the possible leaks and building in restrictions would take the same amount of time as actually building the object.

    Couldn't agree more. People can find their own place to host the server, its the plugin that we need! And anyway, you can test your game locally until its released (or in beta) - and if any game actually gets that far, that will be quite an achievement worthy of paying for a small VPS.

    Please just GIEF ONLIEN PLUGINZ.

    PS. And "nah" to all this p2p stuff. You always need a master server somehow anyway, any p2p apps can still be made if the plugin is well made. (Its basically connecting to a master server, then one of the guys starts hosting the server for the game - im sure you all know this anyway). Theres no need to make the plugin exclusively p2p.

  • woah thats quite sad actually...

    nevertheless impressive

  • SOLDJAH WINS!

  • youmakemetouchyourhandsforstupidreasons.ytmnd.com

    url has nothing to do with it.

    that was dangerously funny

  • Oh my word.

    Thank you for showing me limbo. that looks insane!

  • I don't think thats possible with containers. I dont think containers were designed to be used for things like this.

    You can do this using variables and other things... No time right now so I'm sure someone else will reply and help you out.

  • What happened to the online plugin for 0.98? Is it not planned for 0.99 either?

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  • ohhh man that chord progression is SICK.

    I'm so going to steal this idea. SORRY!

  • I MUCH prefer that style to be honest... The new stuff isn't bad but it just doesn't have the artistic depth that the pixel stuff had..

    <img src="http://www.louisferina.com/games/AAG_test04.gif">

    I've finally gotten around to updating my game. Still lots to do of course, but I've finally settled on an art style and player character that I like. The fighting engine is getting there, as well as the chat system. Still playing with the camera, not sure if I'll scrap the zooming or keep working on it. Anyway, here it is. Let me know what you think.

    Download:

    http://louisferina.com/games/AAG_test04.zip

    Extract both files into the same directory.

    Controls:

    A - Left

    S- Duck

    D - Right

    J - Attack

    K - Ranged Weapon

    L - Jump

    Enter - Interact and Forward Chat

  • zomg. nice!

  • sweet mother. Looks better than the original already

    If you need any assistance