i know, bad amnesia based games don't end up explaining things. great amnesia games(plots) have a massive twist after you think you learnt the truth.
i was thinking something like cloud atlas, where humans are the food source. you are either a human rejected as bad meat, a human that was saved, but has no memory as there was nothing before. (ooh I like that, a cut scene with flashes of memory as you are pulled away and wires detached. might be a good starting point for instant wtf reaction to start with a sub agenda in your mind)
honestly its an open topic for better suggestions. its something that can only really be done with a ton of resources.
at the moment its just a few maps that need improving and a ton of random sprites. i'm working on a few other things.
this idea would be my main task if it was planned out fully. (or the first level, any input increases my productivity)
start: in water blurred vision
2nd: water removed fall to ground. with perspective 1st person (just pictures)
3: flash of red to signify pain, and glimps of tubes being removed
4: glimps of being dragged
5: noise / urgency, background blurred speech
6:flash of a face telling you something
7: doors close
when awake, in a lift birds eye view, 0 clue, items to collect/ bandage yourself (a medical system introduced.. ooh like what you eat to heal! its made from people)
then lift to overworld, others not sure on how they came to be, some born, some came from the lift. like fallout, and the vault to some extent
maybe venting gas from the underground facility is what makes animals venomous. Maybe people are converted to energy, and Aliens harvest us beneath our own noses, this thing writes itself. i'll add more as i think it. if u think its sounding more interesting? seems a shame to make a comic, but i'm a good quick sketcher