maybe something rudimentall is wrong, i swear it used to work, i don't know what i did...
(how is rudimentall wrong in spell checker)
rudimental
ruËdɪˈmÉ›nt(É™)l/
adjective
involving or limited to basic principles.
*note used to have solid behavior like the rock*
I've had similar problems before, even rpg maker gave out on obvious code... is construct just not powerful enough to deal with this scenario? or do i write incorrectly?
https://www.dropbox.com/s/ugvb9skj2onl7 ... .capx?dl=0
i had the pick up code written, but out of desperation i edited it to just alter text, to test it.
if anyone wants to play this, i'd suggest moving the playerbase to the start, its based on a dream i had
https://www.dropbox.com/s/3ucvlgjxhbdl8 ... m.png?dl=0
if it works, maybe my computer just gave in (i did this all 2night, so maybe i'm tired). sorry if this is a boring read code problem, but i edited it to make it simple.
i know redoing the whole code can fix the problem, but i bet i'll get a similar problem later on.
G picks up, D drop items (one item, unless you overlap 2 things/ this will be a weight/str system later)
*edit*i undo(ed) the steps and saved at the point before i tried making the mouse follow the cheese, my cpu usage spiked to 99% (maybe because i left the game on) now it won't save(is still attempting). I doubt i'll ever make a full (good) game at this rate. Soon i'll get a new computer, whats the best hardware to have? *i updated my driver software recently* this is exactly why i leave unity alone...