abho's Forum Posts

  • well, I found an easier way to do it using arrays, but thanks for the help anyways!

  • I'm making a level maker for a game! Good fun!

    The game's tilemap design is top down and so it uses 2 tiles to create a 3D effect.

    https://gph.is/2LgP6Sw

    I want to make it so that in the editor, when a tile is placed, it is given the 3d effect and the tile below it becomes the 3d slab, but for some reason it works sometimes and not at others.

    Of course if there is already a tile under it it won't place the 3d slab.

    https://imgur.com/a/JzElfX9

    I need to check if there is a tile and then either place one if there isn't or just do nothing.

  • The title says it all

    I want a sprite to act like a laser beam, where it continues as a beam until it hits a solid.

    I also want it to be animated and not look stretched.

  • I have a tilemap, and I want enemies to avoid going on areas where there aren't any tiles.

    So, how?

    Help would be appreciated!

  • Hi again!

    I'm trying to learn multiplayer, and I want to use the photon plugin because it seems better then the default plugin, but I cannot find any tutorial capxs anywhere. If anyone knows where I can get a capx tutorial for photon that would be great.

    Even better if you can recommend a different multiplayer host that has tutorials!

    Thanks

  • ok

  • No other event sheets refer to the tilemap

  • I can't atm, but it's just a normal 59x59 tilemap and there's nothing in the event sheet.

  • I'm guessing no one knows why it happened.

    Well this sucks

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  • So, this is my first time working with tilemaps, and i'm kinda confused.

    Here's in editor

    https://imgur.com/a/GNhLB

    Here's in preview

    https://imgur.com/a/4CKTO

    What's the deal? <img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question">

  • Oh, great! I see it's as easy as an audio term, nice. Thanks

  • I want a volume effect in a forelayer, how would I go about on doing this?

    Help is appreciated, thanks! <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">

    https://ibb.co/natU2R

  • Thanks, I was just wondering if it was possible with wait

  • If I have a sequence of actions like this...

    On Stuff Happening...

    • Set Text to "blah blah blah"
    • Wait 10 seconds
    • Set Text to "blhsafjw"
    • wait 3 seconds
    • Destroy Object
    • Etc...

    And I want to cancel this sequence out in between at any time, how do I do it?

  • I want text to appear letter by letter, like in games with lots of diolouge, along with the sound effects.

    I know I can do

    • Set Text to "H"
    • Wait 0.2 seconds
    • Set Text to "He"
    • Wait 0.2 seconds
    • Set Text to "Hey"

    but this seems extremely repetitive. I also know about Append Text, but again, repetitive and not very helpful in editor.