99Instances2Go's Forum Posts

  • I see things got solved allready when i was looking in to your cap. I post my cap anywayz.

    https://

    drive.google.com/open?id=0B1SSuCVV8v74ZTdZZmQ1QTNTS00

    Still, when i see the arrays, there a lot of dots created. In fact, to much. Many on the same place. That will have an impact on the save/load times.

    Mayby you should do two things in your code.

    1/ When the touch speed is very low, dont make new dots, just grow the last one made in size.

    2/ Dont make a new dot when the touch is overlapping an old dot.

  • Why would Bullet not work ?

    You know the 'X,Y' of the starting Touch. You know the 'X,Y' when Touch ends.

    There is a system expresssion 'angle'.

    And the Bullets angle of movement can be set.

    What are you missing ?

  • At this moment there are lots of things that i dont understand.

    Most basecaly: why not use two 2D arrays ? But that is besides the question. It works with 4 arrays too.

    More to the point: You seem to try to use the AJAX plugin to retreive data from the LocalStorage plugin. I am afraid you have to make a choise. Or AJAX or LocalStorage.

    If you choose for AJAX, then i can not help you. Because then you have to deal with security related issue's that go with browsers. Something i know zip about. Its is quite normal that you do not want a browser to download and store whatever file without the user knowing.

    If you choose for LocalStorage, then i will look in to it. Meaning: clear your system, wich i dont understand. And set up a logical system.

  • The Persist behavior ?

  • Well, am not 100% sure, but. I think that a newly created instance actualy gets created in the next tick.

    You can apply actions to a newly created instance, right after a "Create" action, but you can't do picking of that instance before the next event.

    But the 'on start of layout' does not execute in the next tick. This makes the pick events beeing skipped.

    There is a simple trick to know if your 'on start of layout' has a problem with picking. And that happens a lot if you are not carefull. Change the 'on start of layout' to 'on mouse clicked'. If it works now, you need to bring the events out of the 'on start of layout'.

  • I dont think that event system works in 'on start of layout'.

    Do it simple. Set X to choose(100,150,200,250) in the creation action.

  • You can duplicate a layout by rightclicking it ?

  • If they are supposed to land on the platform, you need the collision system. What you see is the Platfom plugin dooing 'push out' calculations.

    I dont think collision filtering is supported at this moment.

    So you have 2,5 options.

    1/ Do not spawn objects in a way so that they overlap !

    2/ Code youre own Platform with Chipmunk. A plugin by It supports collission filtering.

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  • Afraid the dotted circle was a lazy representation of the facts, i read that the user draws the dotted line. Can be a circle, can be anything, if users are allowed to draw its usaly a ....

  • Hi. I have a layout , which loads a tilemap tile by tile < copy those events to the next sheet

  • https://

    drive.google.com/open?id=0B1SSuCVV8v74S2duZUFhWnJCUWs

    & with an animation ofcours. Or pure animation, you could have done that.

    You need to get your math up too.

  • Yes, individually.

    Create (or spawn) creates no matter the Selected Object List. Read: No matter what you pick in its event/condition.

    Therefor: you can not influence the create action in wich object it wil create by a condition.

    But. As usual rexrainbow created a plugin that might help you by nicknaming instances and members of a family.

  • https://

    drive.google.com/open?id=0B1SSuCVV8v74dTdQU0FOLWowUTg