6matthias's Forum Posts

  • 3 posts
  • The problem with the first solution is when I spawn multiple instances of the object and shadow, when every tick the shadow copies the object's X, the program doesn't know which object to copy the X from since it's not in the same event. That would result in the shadow not moving at all.

    However I'll try Pin+, seems like it's the easiest solution.

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  • I am currently trying to simulate simplistic shadows that casts on a specific Y-axis but follows an object's X-axis.

    The shadow needs to be pinned to the object cause I will be spawning multiple objects casting multiple shadows.

    I am having problems trying to keep the shadow on the same Y-axis, however the pin behavior only allows the shadow to lock on the object's x and Y axis at the same time.

    Is there a possible way around this or a plugin that would solve this problem?

  • 3 posts