I am currently trying to simulate simplistic shadows that casts on a specific Y-axis but follows an object's X-axis.
The shadow needs to be pinned to the object cause I will be spawning multiple objects casting multiple shadows.
I am having problems trying to keep the shadow on the same Y-axis, however the pin behavior only allows the shadow to lock on the object's x and Y axis at the same time.
Is there a possible way around this or a plugin that would solve this problem?