Dwarves are always a good start to a game. <img src="smileys/smiley2.gif" border="0" align="middle" />
How do you like construct vs. GM, Unity, etc? Always interesting to hear...
Well I started with game maker Studio and it works great, either with code or drag and drop. But like how Construct 2 has the touch controls in the drag and drop code setup. In GM we had to hard code a plugin to do the same thing. In unity, it is less easy to just drag and drop, the code. Even with our own plugin for that it is not easy.
Still would like Construct 2 to have a in-engine exporter. But Construct 2 does work with us building web games and Android games. It is a easy to build something within a week and test it. The Same can be said for GM, but Construct has a easier drag and drop code system.
The reason I keep saying "drag and drop" is because in a studio of ten, only 3 are coders. They are often working on a "larger title" so with drag and drop we can build something and show the boss. Or in some cases just build it with an artist and then release it.
So here is my ranking
1. Construct 2 ( 2 years experience)
2. Game Maker ( 5 years experience)
3. Unity 3d (the 2d game setup) (1 year experience)
I really love each of these engines but after about 2 weeks on Construct 2 most of the team was making games.