So i was kicking around the idea for a simple rts style item selector for a demo i am making. you select the car and it moves where you want it to go and then stop where the mouse clicked.
i though all i had to do was to (right click_objcar) Movement toward Mouse X/Y
but i can't get it to stop at the X/Y area where i clicked
I am good with Construct but I have never done some thing like this.
is is possible to have the mouse spawn a item at X/Y area clicked and then have the car move to it and then when item and car collide the item is destroyed.
again this is my first time playing with a rts style thing (just one car to move around)