4ror's Forum Posts

  • Thank you both! Looks like Uberlou's cap file is the solution I'm after. Tulamide I think your link is not working though, would be interested to see what you came up with.

  • hi tulamide,

    The first link is pretty close to what i'm trying to achieve. Take out the angle to mouse and the sprite follows the mouse at a slower pace, which is what i'm trying to do.

    the only thing that i would like to try and tweak is to make the sprite move a constant speed no matter how fast I move the mouse...

    thanks

  • Thanks for the help all, I shall keep persevering.

  • Questions that initially come to mind for me are,

    Would you have an instance of every sprite off screen and then move these on screen when needed?

    Or would you spawn copies of sprites in �attack� formations moving these from right to left as level progresses?

    How do you time implement these

    What I get stuck with is how you would manage this in construct so I can experiment with ideas.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi,

    I�m creating a basic side-scrolling space shooter as a first project and slowly but surely making progress. I�ve got as far as simple player control, shooting, and basic scrolling background. I�m having difficulty trying to figure out is how to implement enemy sprites movement patterns, and timing of these as the level progresses. What�s the best way to do this? Not sure where to begin. Suggestions and tips are much appreciated.

    Thanks .

  • Thanks for the help. I have a mouse and keyboard object in layout and can set visibilty of mouse pointer etc, but i can't see an option to set scroll speed? I checked the wiki and can't find a reference to this option, though i can see these outlined here http://sourceforge.net/apps/mediawiki/construct/index.php?title=Mouse_%26_Keyboard_Object

    Thanks.

  • Great! Thanks for info, just need a bit of help doing this, I'm very new here.

    I created the start of Layout event but i can not find scroll rate for mouse behavior in actions list? i'm running 99.42 of Construct

    thanks

  • Hi,

    Is there away to slow down or vary the mouse behavior speed that has a sprite connected to it?

    Thanks

  • Thank you!

  • Hi,

    I�m very new to construct and have been nosing round the forums and tutorials and decided to have a go at Basic Player control as a first attempt at doing something. But I got stuck and didn�t know how to tackle this problem in Construct.

    Setup is simply, A mouse controlled Sprite, firing another Sprite (bullet motion). On mouse down mouse Sprite fires a stream of bullets, this is kind of what i want. Think of this example as a side-scrolling space shooter.

    Question is how do you time delay bullet sprites on mousedown events? They all come out as one long line of bullets?

    Thanks