1mrpaul1's Forum Posts

  • I think Y8 is good for newbie developers. Because it has the same audience as android, but it is different people.

    And you can test how your game is performing in the fight conditions.

    there is API that allows you to earn more there. API isn't very hard, you just need to copy past JS code from API project to your project.

  • My game was just published on Y8

    Was hard to make it and development took a lot of time, because of a combination of contractor + real-time PvP fights. Also making 3D scenes wasn't easy

    But overall, the game seems fun

    You can spend a lot of time on experiments with car building and checking your cars on the fights with other players or offline Bosses

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  • you are using admob probably, that is buggy and make a black screen on the game load

  • Any plans to add other viewports in the editor? not just top projection

    Or are we have any shortcuts to switch between Perspective and Orthographic views?

    because hard to place objects in the perspective but at the same time hard to control elevation in orthographic view. always got to switch between them

  • Weird things happen after 271 version

    While 271 version is buggy now I'm using 270 version

    opening it in the browser, then install it as an app, from start it looks like offline construct 3 with contract icon on taskbar but then suddenly change icon into chrome and if to snap this icon to the taskbar, it will open just empty starting page of chrome

    if I'm trying to open a shortcut of the new installed construct 3 offline app on desktop, opening 271 version instead of 270 that I'm installed

    So, looks like 271 version is automatically installing

    How to change it?

  • Ok, the issue was with the right selecting of the instances

    for now animations works normally. almost.

    Sometimes when animations overlap, prob/ably, parts are distorting

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  • Ashley What is "TRACK ID" that we need to use to set instances? Where to find it?

    Maybe I'm using the wrong values

  • Yeah, i learned everything in the internet about timelines, all 4 links haha

    but the things that work in the examples for animations with one object, doesn't work with a character that consists of several parts

  • After publication, the app must be verified (1-30 days, test your luck, I have 3 +-2).

    What version of C3 do you work with? The bug with ads was in r269 and fixed in r270.

    I tried all, always the same result

  • I'm making a character with timeline animation, and now I want to make several copies of these characters at the same time, moving on the screen, how?

    is it possible?

  • Today, release.

    Also, app is showing just a black screen, even when downloaded

    tried apk build that I did at the same time when sent to publish, and it is also showing just black screen

    tried to build again, the same black screen

    then removed the AdMob plugin and the game started

    so, probably all related to the AdMob

  • Everybody has their own style of work

    It is logical to have this button, at least as an optional feature

    I do not know, may be the reason is a very small drop-down button, that you got to search on the high DPI screen, and sometimes pressing preview button instead

    And the shortcut isn't very handy

    I have a big hand and compact laptop keyboard, but even for me to press Shift+Fn+F5 is hard even harder than to find a small arrow of the preview drop-down menu

    Can't say that can't work without a separated debug button, but in the C2 it was realized much more intuitive

  • Today my game was published

    play.google.com/store/apps/details

    but my friend said that they can't download because google play showing the error, that their devices aren't supported for this game.

    While in the store page settings, their devices are shown as supported

    Why it can happen?

    Can you also check please

  • Usually you can press F4 with Fn key, or even enable F1-F12 keys to work without Fn in BIOS.

    media keys are more important than F on laptops

    And I do not see a reason why not allow people to customize the panel with buttons.

    we can check in setting if we want debug or remote preview buttons

  • Press Shift-F4 or Shift-F5 to preview in debug mode.

    not very handy. and even less handy on laptops with media keys instead of F buttons

    I'm agree, test button is necessary