Kyatric, yeah but its not the sort of thing i was thinking along the lines of the example below:
When checking collisions with the new cell method it was advised to put the object at the top of a given set of events in order for it to use the cell method rather than at the bottom which was previously recommended with the old brute force method. Just little things like that is useful knowledge that some users may not know or have never came across in the post's (as they are not all in one place). As Tarkion say's this would be for veteran users and the creators ofC2 to post