is there a way to use a variable in the dictionary to tell what animation and frame to use for the character portraits?
something like charPortrait,{activeChar},{frame}
or better yet- can I tell it what animation and frame to load?
Right now I only see the ability to specify the sprite file to be used- can we add charPortrait("hero",2) or something like that?
So charPortrait would be the name of the sprite- hero the name of the animation, and 2 for it to load frame 2.
Would help me consolidate all of the assets greatly! Thanks