is there a way to use a variable in the dictionary to tell what animation and frame to use for the character portraits?
something like charPortrait,{activeChar},{frame}
or better yet-  can I tell it what animation and frame to load?
Right now I only see the ability to specify the sprite file to be used-  can we add charPortrait("hero",2)  or something like that?
So charPortrait would be the name of the sprite- hero the name of the animation, and 2 for it to load frame 2.  
Would help me consolidate all of the assets greatly!  Thanks