Forthcoming update submitted for approval:
v 2.00
Some fundamental changes to the trigger conditions.
Deprecated conditions
(still present in edittime.js but they no longer do anything and did not add value to the plugin - use Box2D+ On Collision instead)
Begin Contact
Begin Contact With Obj
Post Solve
Post Solve With Obj
End Contact
End Contact With Obj
New Conditions
On Collision
On Collision With Obj
(On collision essentially replaces the End Contact)
Is in contact
Is in contact with obj
(Is in contact returns true when touching / remaining in collision with another object)
SOL support has been adjusted.
Actions modified
Revolute joint recreation now gives accurate location.
Bug fixing
Various minor bugs that were caused by layout restarts or changes when objects had been disabled or joints removed. Also fixed a bug where joints would not always be removed correctly on action.