Switch over to Godot?

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    Ive been debating this I been working with construct 2 for a while and Construct has helped a lot for me if I do switch I will finish up my current project on construct 2 then start working with godot. Let me know what you think and if it's a good choice. And no hate on construct if u think that.

    I have tried Godot, But I didnt find it anywhere close to C2

    It has visual coding, but you should know C++ to do major tasks, Im a designer, not a coder (so it didn't work for me). The engine UI doesn't look solid aswell, Also limited help resources..

    The closest to C2 that I found is "GDevelop" its literally like a C2 Sibling.

    If you want you can try that out, its Free opensource.

    I have tried Godot, But I didnt find it anywhere close to C2

    It has visual coding, but you should know C++ to do major tasks, Im a designer, not a coder (so it didn't work for me). The engine UI doesn't look solid aswell, Also limited help resources..

    The closest to C2 that I found is "GDevelop" its literally like a C2 Sibling.

    If you want you can try that out, its Free opensource.

    Ok thanks for letting me know

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    You would only need C++ if you made anything very demanding. For most games GDScipt is enough and it is easy python like language that is very integrated to the engine. You also have mono c# option. You could just test it if it is your thing the download is massive ~20 MB. To my knowledge, Discord is best place to get help.

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