The right call?
Hello people whom may be able to help me, I am looking for a new engine to use and have previously dabbled in UE4 (although I am now focussing on a 2D format). It is mearly some information I need to pick from the brains of those who know the ins and outs of this program.
I'm wanting to create a game, I suppose it would be similar to Prison Arch in a way, with multiple units and the ability to build rooms and asortments within it. Would this engine be able to support a large quantity of units with seperate commands (Assuming the AI is good)? Would I be able to have seperate menus for things such as research and worlds maps? Can I set up a nice UI with the corrisponding buttons? Can the tiles be reduced in size for a smoother look? (This was mearly because of what I've seen the tilesets seems very blocky and I was after a more smoothed non-pixelated look)
Any information would be a GREAT help, I have a large document produced with a game concept and was just praying this was the right one for me due to its ease of use and decent community.
Many Thanks,
Damion
To all those who read up and help. I thank you so very very much!