My next project is probably a INI-based RPG top-down shooter game. With friendly and hostile NPCs, dialogues, items, maps and anything else CUSTOMIZABLE VIA INIs.
Sounds awesome, right? But how is this going to work? I made a quick scheme, but I need your help to optimize it.
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INIs :
items.ini - contains weapons and items
player.ini - SPECIAL stats, health, and other stats
characters.ini - NPCs and enemies
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Sounds easy, right? What about inventories? They're a pain in the ass. I still didn't figure out how to make a optimized inventories system.
I don't really have any idea, I need your help!