So, I want to "premade" some structures using a tilemap,
my idea is to draw this structures using the tilemap and export them as single png files,
then use them as normal sprites.
Why do this?
Because I don't know how to "program" random structures (well I do, but not structures that make sense, considering edges and so on) using Construct.
And I do want the stage to be somehow random generated, If I do 50 little structures, import them as frames on a Sprite then its easy to change frames using random.
The problem is that I don't know if a software to use tiles and export the result as a .png file even exist.
If so, please tell me, or just give me a better idea to solve my problem hehe,
thanks in advice for your help.