Hey guys!
I'm working on a dedicated advanced C2 tilemap editor (herein referred to as 'the Editor' or 'Laid').
FEATURES
Advanced tools like 9-patch, random fill, layer operations, copy and paste, and a 'smart brush' which automatically tiles areas of any shape - so you can tilemap even faster!
Designed for Construct 2 tilemaps, able to export in JSON and TMX formats for easy importing into your C2 app.
Highly transportable data: Projects can be saved in their entirety (including layers, metadata, brushes, etc), or exported as PNGs with transparency; individual layers can be exported and imported as TilesJSONs; brush presets can also be saved separately; metadata can be exported as array JSONs.
Tile metadata tool allowing the developer to pass information about tiles back to C2 to help easily develop dynamic and interactive levels.
DEVELOPMENT
I've been working on the Editor since Tilemaps were first introduced to C2, as a tool for my own development. It's only in the last few weeks I've started consolidating all of the features into a single build after I forked it several times to work on specific projects - and it gathered a name along the way: 'Laid'. Most of the work the last few weeks has gone into user interface, usability features, and so-on. If there are any feature requests leave them here and I'll get back to you ASAP <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
If you want to follow development more closely I've got a Twitter feed where I'll post gifs, murmurings, and occasionally polls - it's here: http://www.twitter.com/chilly_durango
FORMAT
It currently comprises of a single application (no plugins required!) which can work entirely independently of Construct 2. The user can create a tilemap in the Editor, and import it into C2 either as a TMX in the layout, or as a TilesJSON in the event sheet. Importing metadata is slightly more complex so I will include example .capx's to demonstrate usage.
RELEASE
I'm still not completely satisfied with the stability of a few features. Stability is key, naturally, as this is a tool - there has already been pressure for me to release early and I want to stress this will not happen. I'm sure we all know how frustrating it is to work with a tool you can't rely on.
I am keen to hear from anyone who wants to be involved in testing, though - please send a PM if you regularly work with tilemaps, have used other tilemapping applications (such as Tiled), and are interested in testing this application before release.
Edit: I've set up a Tumblr where I'll discuss, explore & explain various features of Laid, you can find it here:
http://chillydurango.tumblr.com/
TLDR:
I made a tilemap editor dedicated to C2 users.
When? Soon.
Want to follow development? http://www.twitter.com/chilly_durango
Want to be a tester? Send me a PM or tweet.
Feature requests? Reply here.