Looking for those familiar with Multiplayer in Construct 3, long term project, revenue sharing.

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  • Hey there! I've developed about 5% of my overall game, but with more than enough to show the entirety of the game and it's intended code. If you are very familiar with Multiplayer, please do consider joining, this project has a lot of potential, and I'm far better at marketing than I am at coding. We'll hopefully be working together on the code, and I'll catch you up to speed with how it works.

    Check me out on instagram/twitter, at BlueScarfGames.

    Feel free to add me on Discord if you'd like to communicate more, or are interested: BlueScarf James#0416

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  • Hello,

    I can surely help you in your requirement.

    Kindly reach me at norman1{at}talentsfromindia{dot}com or over skype, so that we can discuss in detail and can proceed it further.

    Skype: live:norman_2445

    Regards,

    Norman

  • There are different type of multiplayer games you can create, so it's better to specify what the games does related to the multiplayer aspect, in order to attract and be contacted by the right person.

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  • Biim Games Oh really? That goes to show how much I know about construct haha. I've been working at this for about a year and a half and still consider myself a beginner. This game in general for anyone curious is a RPG-version of the popular game Osu. This is the most easy explanation of how the game functions.

  • I don't know the game, is this one?

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    It doesn't seems multiplayer. You have to explain how the multiplayer works.

    From your Twitter the only thing I have found (without going too much deep into it) is that the game is a TCG.

    But you can do a TCG in different ways:

    - Local multiplayer (2+ players) and 1 PC

    - Local multiplayer using the same network (each player has their own PC)

    - Online multiplayer peer to peer

    - Online multiplayer with server

    Plus you have to specify if it's turn based or real time.

    Depending what you want to do the development is different as well as the costs.

  • Biim Games Hey man, sorry about the super late reply. Anywho- I'm making a TCG on the side that's related to the actual videogame. Sorry if that was confusing!

    My actual game being playtested is here! youtube.com/watch

    It's 4 players each at once performing little movements/mazes with their mouses in order to perform moves like an RPG. Say you wanted to heal an ally for example: you complete the plus-sign maze, and then click on an ally! It's something like that. It's extremely unique and I'm hoping to gain traction because of that niche it is!

  • Now I see, so it's a real time online multiplayer.

    You'd better mention this when you search for team member, so the right one can contact you.

    The technique you are using isn't new, but probably not much used in TCG, so it could work.

    Good luck with your project! :-)

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