Hello!
I was about to start work on a game where the player waits for the weather to change (or controls it). Essentially you start on a scene and you can adjust the weather to sun/night/snow/wind etc. I was trying to work out how much control the player should have over it. Do users like waiting? i.e. every 20 seconds the weather changes on rotation and the puzzles are timed. Or should the user have God-like control and have weather options? Still deciding on this. The idea is that you have a scene and you can pick up items, adjust things based on the weather e.g. as a random example, a caveman could be frozen when its winter and then is thawed out and moving when its sunny so you can use him. There might not even be a requirement for a character, it could just be point and click. Any ideas/feedback you have would be most helpful : D