Hey guys,
I am working on a game that uses procedural dungeons and I stumbled on to some enhancements that I haven't seen talked about here before, so I made a tutorial.
This actually only covers a bit of some of the stuff that has come up, but the tutorial was getting long so I stuck to the more fun aspects.
Here it is and the tut has a capx file as well.
https://www.scirra.com/tutorials/1123/s ... ke-dungeon
enjoy.