I grew up in the 80s with a C64 and loved playing RPGs on it, like Legacy of the Ancients, Questron, Ultima 4... I have been toying with the idea of making a similar RPG styled game along the lines of an early Ultima Clone. I have been writing down notes and playing around with design tests and think it can be done - visually it shouldn't be a problem to create a similar game screen as those early RPGs and transition from overmap, to towns, to dungeons, to whatever...
However, since I new to game making and Construct 2, I don't have any experience using arrays. Before I jump further into my game testing I thought I would ask some experienced designers here, who are familiar with those old school RPGs listed above, if they thought it possible to make such a game with Construct 2. I was leaning towards a single character RPG like in Legacy of the Ancients and not a multi character RPG like the Ultima games. My mine concern is being able to control character inventories and buying/selling at shops in towns - which should be possible using arrays - correct???
Am I crazy to attempt this?